Here’s some interesting news for fans of old Ral Partha sculpts. A very reliable source has informed me that Iron Wind Metals is preparing to re-release some of the original Ral Partha 02 Fantasy Collector Series and 01 Personalities miniatures for the classic Elves, Orcs, and Goblins. The project is being announced at GaryCon this week, but here’s a sneak peak for you lot:
Some great classic Tom Meier sculpts here!
These are uncleaned master castings, waiting to be worked on by the Master Mold Room. They still have flash on them because they have not been prepped by the mold room guys yet. These figures haven't been in production since at least 1998.
My source promises me there will be more stuff down the road. Watch this space!
Wednesday, 25 March 2015
Wednesday, 11 March 2015
A spotter's guide to recasts part 2: recasts for Comic Relief
A few months ago I published a post on spotting recasts, which was essentially a guide to dispelling popular misconceptions as to what constitutes a recast. In this post I want to take a different stance, which is to give you examples of figures that are recast, but which at first glance seemed to be the genuine article. Before I do that, however, I would like to highlight how this particular situation has affected me personally, and how I'd like to address it by making a "bad thing good".
I recently acquired some unreleased Games Workshop Lord of the Rings figures. The figures looked fine: good sharp castings with no obvious imperfections. But I should have looked at them more closely. Thanks to the keen eyes of one particular Lord of the Rings collector it was pointed out to me that unfortunately they turned out to be recasts (more on that below). Being of an anti-recast inclination I couldn't bring myself to sell or trade them (even to people who know they are recasts but still want to buy them). So I'm going to give them away. If you are interested in acquiring one, read on...
Given that this week is Comic Relief in the UK I'm going to donate £1 to every person who expresses an interest in acquiring one of these figures. For those of you who don't live in the UK, Comic Relief is an annual event here in the UK that raises money to tackle poverty (http://www.comicrelief.com). To get involved in "Recasts for Comic Relief" just email recastsforcomicrelief@gmail.com and I will donate £1 for everyone who emails. By sending an email you are effectively entering yourself into a prize draw, with 6 random people receiving 1 each of the figures.
If you have a particular preference for one figure, or would like to rank your preferences, then feel free to do so in the body of the email. I can't guarantee however that you will get the figure you are after.
You have until midnight on Thursday March 12th to send an email. Comic relief is on Friday March 13th, at which point I will donate the money, and the figures will be posted the following Monday. I will cover the cost of standard postage to anywhere in the world - if you want to add insurance on top then I would request you do so at your own expense.
The figures in question can be seen below, together with a close-up picture of Beruthiel to show the metal "marbles" indicative of recasting. I will leave it to the person who alerted me to the fact they are recasts to explain:
There are what as known as marbles evident on the casts. Marbles appear as tiny balls of metal which are caused by air bubbles in the rubber mould. GW minis do not have these imperfections due to the nature of how the moulds are made. The castings themselves are also slightly less crisp than their original counterparts as they appear to have been gravity poured castings rather than centrifugally spun cast.
You can see on first glance that the figures seem fine, although Beruthiel is probably the roughest casting of the lot (marbles are evident on all the figures). Look closely and you should be able to see marbles on every figure.
I recently acquired some unreleased Games Workshop Lord of the Rings figures. The figures looked fine: good sharp castings with no obvious imperfections. But I should have looked at them more closely. Thanks to the keen eyes of one particular Lord of the Rings collector it was pointed out to me that unfortunately they turned out to be recasts (more on that below). Being of an anti-recast inclination I couldn't bring myself to sell or trade them (even to people who know they are recasts but still want to buy them). So I'm going to give them away. If you are interested in acquiring one, read on...
Given that this week is Comic Relief in the UK I'm going to donate £1 to every person who expresses an interest in acquiring one of these figures. For those of you who don't live in the UK, Comic Relief is an annual event here in the UK that raises money to tackle poverty (http://www.comicrelief.com). To get involved in "Recasts for Comic Relief" just email recastsforcomicrelief@gmail.com and I will donate £1 for everyone who emails. By sending an email you are effectively entering yourself into a prize draw, with 6 random people receiving 1 each of the figures.
If you have a particular preference for one figure, or would like to rank your preferences, then feel free to do so in the body of the email. I can't guarantee however that you will get the figure you are after.
You have until midnight on Thursday March 12th to send an email. Comic relief is on Friday March 13th, at which point I will donate the money, and the figures will be posted the following Monday. I will cover the cost of standard postage to anywhere in the world - if you want to add insurance on top then I would request you do so at your own expense.
The figures in question can be seen below, together with a close-up picture of Beruthiel to show the metal "marbles" indicative of recasting. I will leave it to the person who alerted me to the fact they are recasts to explain:
There are what as known as marbles evident on the casts. Marbles appear as tiny balls of metal which are caused by air bubbles in the rubber mould. GW minis do not have these imperfections due to the nature of how the moulds are made. The castings themselves are also slightly less crisp than their original counterparts as they appear to have been gravity poured castings rather than centrifugally spun cast.
You can see on first glance that the figures seem fine, although Beruthiel is probably the roughest casting of the lot (marbles are evident on all the figures). Look closely and you should be able to see marbles on every figure.
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| Queen Beruthiel |
Thursday, 5 March 2015
A wish called Wanda
Those us who collect Citadel Miniatures can be a bit obsessive, it has to be said. We are driven to collect all examples of a particular range, or in some cases, of all ranges! Consequently something that really gets our collecting juices flowing are variants: figures that closely resemble one another but have slight differences that mark them out as different. Such figures are usually share the same basic body sculpt, but are noted for head swaps, modifications of weapons etc. Despite the breadth and depth of figure knowledge in the Citadel collecting community, new variants are still coming to light, and this blog post presents what is in my opinion a prominent addition to the range of variants.
The variant in question is that of Wanda, a character who features in the Shadows Over Bogenhafen and Death on the Reik Citadel scenario pack figure ranges (scans courtesy of the Stuff of Legends):
The variant in question is that of Wanda, a character who features in the Shadows Over Bogenhafen and Death on the Reik Citadel scenario pack figure ranges (scans courtesy of the Stuff of Legends):
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| Wanda: top left |
Thursday, 15 January 2015
Bryan Ansell's Rogue Trader Space Marines: part 3
If you've seen my previous posts on this subject (Part 1 and Part 2) then you'll already be aware that Bryan has some wonderful old Rogue Trader Space Marines in his collection, most of which were painted by the 'Eavy Metal team and appeared in various publications of the time. So today I present some more for your delectation.
Friday, 24 October 2014
Foundry's forthcoming Kev Adams Beastmen...and some orcs
These have not yet been cast! I wanted to put this disclaimer in right at the start so (hopefully) nobody gets confused and calls Foundry to order a bunch because these have not yet been cast!
I called in on Wargames Foundry yesterday and took the opportunity to see the line of chaos beastmen that Kev Adams is starting to sculpt for Bryan. These will probably be released under the Warmonger Miniatures banner once the time is right, but I'm afraid I don't have information as to when this might be. Bryan is still pondering how to approach the release, and he may go the Kickstarter route; he hasn't decided yet. I don't think the name of the figures themselves is set in stone either: although they are clearly "beast men" they may yet end up with a different title.
Kev has sculpted a bunch of heads, and is now starting with some bodies. As you might expect from Kev the quality of the work is stunning, with bags of character and a "proper chaos" feel. Currently the heads are mainly of the "goat man" type (which he has executed brilliantly I'm sure you'll agree) but he assures me he will also be sculpting mutated beastmen, so there's a right mix to come - exciting stuff!
I called in on Wargames Foundry yesterday and took the opportunity to see the line of chaos beastmen that Kev Adams is starting to sculpt for Bryan. These will probably be released under the Warmonger Miniatures banner once the time is right, but I'm afraid I don't have information as to when this might be. Bryan is still pondering how to approach the release, and he may go the Kickstarter route; he hasn't decided yet. I don't think the name of the figures themselves is set in stone either: although they are clearly "beast men" they may yet end up with a different title.
Kev has sculpted a bunch of heads, and is now starting with some bodies. As you might expect from Kev the quality of the work is stunning, with bags of character and a "proper chaos" feel. Currently the heads are mainly of the "goat man" type (which he has executed brilliantly I'm sure you'll agree) but he assures me he will also be sculpting mutated beastmen, so there's a right mix to come - exciting stuff!
Wednesday, 1 October 2014
Bryan Ansell collection: Warlock of Firetop Mountain miniatures
Just a quickie from me today. Yesterday, James of the Realm of Chaos 80s blog posted the Metal Mayhem articles from the now defunct Warlock magazine. Within these articles could be seen the figures from the 1980s Warlock of Firetop Mountain range by Citadel. James posed the question as to whether the figures illustrated were the original plastics or metal counterparts.
Well, not only can I confirm they are plastic, but they now reside in Bryan Ansell's collection:
Nicely painted, I'm sure you will agree.
Well, not only can I confirm they are plastic, but they now reside in Bryan Ansell's collection:
Nicely painted, I'm sure you will agree.
Thursday, 28 August 2014
Painty stuff: Adeptus Mechanicus (Bob Olley/Rogue Trader)
I've been collecting Citadel Miniatures for many years, but until recently I've been one of those stereotypical collectors who tends to stick new acquisitions in drawers to gather dust. It wasn't always so; until the late 80s I was a keen gamer, and over the past couple of years I've taken up that pursuit once more. One thing though that I've never really spent much time on is painting, which is a shame given the number of figures I now have. So I'm trying to do something about it. I've painted a handful of figures (most of which I haven't actually completed), but I'm now going to try in earnest to improve my painting.
There's a good chance that you share my love of the painted figures that appeared in the 'Eavy Metal pages of White Dwarf in the 1980s and early 1990s. Vivid colours and an imaginative approach to colour combination was the name of the game back then, and this is the approach that I'm trying to emulate. Here's one of the first steps on which I hope will be my road to that destination:
There were a couple of techniques I wanted to experiment with when painting this Rogue Trader era Bob Olley sculpted Adeptus Mechanicus: thinning paint, and glazing with inks.
Yes, I appreciate that you painty types who are reading this probably think I'm stating the obvious when it comes to thinning paints, but it's not something that I've formerly been fond of. This has been particularly true whenever I've used colours such as yellow and orange, and I've been of the belief that these pigments are already thin, so why thin more? Consequently I've ended up with rather thick and not too pleasing paint jobs. So on this occasion I was determined to give this thinning lark a go. The figure was undercoated white and the first thin coat of hobgoblin orange/red core (old Citadel paints) was applied. As I suspected it looked very thin, but I let it dry for a couple of minutes and perservered. About 4 or 5 thin coats in my mind was blown! I was so pleased with the result! Thinning subsequent highlight and shadow colour combinations made layering so much easier. My eyes have been opened!
I'm also a big convert to thinning with inks. I used Winsor & Newton or old Citadel inks on this figure, and glazed pretty much every part. The glazes really give depth to the colours and at the same time lift them and make them really vivid. Another conversion for me!
I have to be honest and say that once I'd painted the orange clothing - which I'm really happy with - I got a bit bored with the remainder of the figure, and painting the other parts was a bit of a chore. Ah well, I made it to the end at least.
So now I'm hooked, and I'm looking forward to sharing more painty stuff with you in future, and I genuinely would appreciate your feedback in how to improve my technique. One of my goals is that once I'm up-and-running and gaining in confidence, I'll be turning to painting my collection of unreleased figures.
There's a good chance that you share my love of the painted figures that appeared in the 'Eavy Metal pages of White Dwarf in the 1980s and early 1990s. Vivid colours and an imaginative approach to colour combination was the name of the game back then, and this is the approach that I'm trying to emulate. Here's one of the first steps on which I hope will be my road to that destination:
There were a couple of techniques I wanted to experiment with when painting this Rogue Trader era Bob Olley sculpted Adeptus Mechanicus: thinning paint, and glazing with inks.
Yes, I appreciate that you painty types who are reading this probably think I'm stating the obvious when it comes to thinning paints, but it's not something that I've formerly been fond of. This has been particularly true whenever I've used colours such as yellow and orange, and I've been of the belief that these pigments are already thin, so why thin more? Consequently I've ended up with rather thick and not too pleasing paint jobs. So on this occasion I was determined to give this thinning lark a go. The figure was undercoated white and the first thin coat of hobgoblin orange/red core (old Citadel paints) was applied. As I suspected it looked very thin, but I let it dry for a couple of minutes and perservered. About 4 or 5 thin coats in my mind was blown! I was so pleased with the result! Thinning subsequent highlight and shadow colour combinations made layering so much easier. My eyes have been opened!
I'm also a big convert to thinning with inks. I used Winsor & Newton or old Citadel inks on this figure, and glazed pretty much every part. The glazes really give depth to the colours and at the same time lift them and make them really vivid. Another conversion for me!
I have to be honest and say that once I'd painted the orange clothing - which I'm really happy with - I got a bit bored with the remainder of the figure, and painting the other parts was a bit of a chore. Ah well, I made it to the end at least.
So now I'm hooked, and I'm looking forward to sharing more painty stuff with you in future, and I genuinely would appreciate your feedback in how to improve my technique. One of my goals is that once I'm up-and-running and gaining in confidence, I'll be turning to painting my collection of unreleased figures.
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